Nov. 19th, 2009

sylvansafekeepe: (Default)
There's something tickling your cheek. You reach up to brush it off, and are rewarded by an angry buzzing and clicking, as something most definitely alive latches on to one of your fingers. It feels like you have sand trapped under your eyelids and you've *definitely* got a massive headache. This isn't helped when you open your eyes, which momentarily blinds you as your vision adjusts to the bright sunlight. Sitting up doesn't make the headache any better, either.

There's a large bug on your hand. Closer inspection reveals it to be a beetle of some sort, although it's not one you recognize. It's got a glossy dark brown shell, with hints of iridescence lurking beneath its wing covers. As you watch, it decides that there's nothing interesting on your palm, spreads its wings, and takes to the air. You track its path until it fades to nothing against a copse of trees about fifty yards away. The trees don't look particularly familiar either; they're tall and thin, with leaves a particularly vivid green you can't remember having seen on any plants before.

Before what? *Where* was before? Wait, who am I? Uh oh. You can't seem to remember anything!

You decide to take a look at your surroundings. For the moment, your headache seems to have disappeared, so you risk getting to your feet.

You're standing in knee-high grass about halfway up a hill. The bunch of trees the beetle headed towards is off to your right. Down the hill, about a quarter of a mile distant, the meadow gives way to a forest that stretches off towards a craggy mountain range that dominates the horizon. There's a road that parallels the forest's edge before the near end curves away to wrap itself around the far side of the hill you're standing on. If you squint, there appear to be a few wagons stopped alongside the road in the distance. It's too far to make out any details, however.

You decide to climb the rest of the way up the hill. Once you reach the top, you're treated to a spectacular view: there's a decent-sized creek (approaching on river status) that runs through the valley before you. The road meets it at a bend, where a bridge is located. On the far bank stand a number of buildings. The waterway is lined with farms, and there are tilled fields stretching away toward a city in the distance, a city that appears to be disproportionately composed of tall, airy buildings that have a wispy ethereal quality and design you wouldn't think was possible with normal architectural style (it's really frustrating how you seem to have all these general memories of how things should be, but you can't think of why that is, or where these memories come from, huh?). The village in the foreground seems to share none of the city's qualities; its buildings are of a more pedestrian blocky stone-and-mortar construction. You can see a few people moving about the streets, but of more immediate interest is the man on horseback making his way up the road towards the hill you're standing on. He's carrying a sword slung over his shoulder, and has a bow resting on the horn of the saddle in front of him. An absolutely gigantic dog trots by his side. You can't tell if he's seen you yet, but if he hasn't, he probably will in a few seconds.

And here, you're faced with a choice: at the very least, the rider probably knows where you are. On the other hand, there's no guarantee that he'll be friendly, and if that's the case, maybe you'd be better off finding a place to hide.

Do You:

A) Hail the man on horseback?; or

B) Sneak back down the hill and hide in the copse?

Welcome to CYOA: LJ Edition!

Feel free to discuss options, brainstorm, debate, etc., in comments below. Place any final votes regarding your choice in bold. Majority wins. In the case of a tie, I'll choose randomly or something. You'll probably have 3 or 4 days to decide, which should give enough people time to weigh in. This will also give me enough time to figure out what happens next in each option; I have a general idea of who you are, how you got here, where here is, etc, since I'm using a world I've been creating off-and-on for years now, but I don't have specific details in mind, and certain plot elements will be made up as you go.


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